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Use clocks in a tournament

Turn on a match clock and a shot clock for your tournament's matches.

The names and results shown are made up (the Maple Street Pool League is a demo organization).

Clocks are optional. When you turn them on, every match in the tournament can use them.

Turn clocks on

  1. Open the tournament and go to Setup.
  2. Open Clocks.
  3. Choose a Match clock: count up (time played) or count down from a set number of minutes.
  4. Choose a Shot clock and set the seconds per shot. Add extensions (how long, and how many per player in a match) and a warning if you like.
  5. Choose Save clocks.

Run a clock

Each waiting or on-table match shows a Clock link. Open it on a phone or tablet at the table:

Your staff can run every clock. The two players in a match can run its shot clock from their own phones. When a clock reaches zero, you or the players decide what happens; the score never changes by itself. The clock closes when the match's result is saved.

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